Zombie Golf gets a Redesign
- Details
- Category: Zombie Golf
- Created: Wednesday, 22 May 2019 16:29
- Published: Wednesday, 22 May 2019 16:29
- Written by Super User
- Hits: 6034
Feedback from the play testers was clear, make the golf faster so we can kill zombies. I did want the golf to keep the feel and frustration, so I came upon the solution to use even odds and re-rolls. You move from zone to zone, tee to fairway/hazard, to the green. You roll evens to stay on the fairway, odds you hit a hazard. Players get a mulligan (re-rolls pick the best) or penalty (re-roll pick the worst). Players have abilities that trigger based on the roll.
Bags gets a set ability while clubs have a limited number of golf and zombie re-rolls. So the game is faster, almost no math, and killing zombies is harder and breaking clubs can happen more often.
The result is a game that is even more fun. The files are done and I should have the first 2 copies of the new version in a week or 2. Then the full court press to get the word out and re-kickstart in a few months. Zombie Golf is not done, its getting better with age.
So look for more info soon...