A long journey to back to the start; yet very different
- Details
- Category: The No Brakes Theory
- Created: Thursday, 07 June 2018 15:34
- Published: Thursday, 07 June 2018 15:34
- Written by Super User
- Hits: 2296
Hello,
So back in 2005 I released StrikeForce:2136 using the Rev A conflict system. After its release I learned, learned, and discovered of many of the things about my system that would quite simply be a barrier to many players picking it up and playing it. Some of these things were the art, the writing, the layout and the fact I did it in 3 books. However the many comments and play sessions with new players after the release showed me something was missing. I had player Rev A so much and not PLAYED enough new RPG's that I missed the change in what players were looking for in an RPG. This is a short discussion on what I found and how it changed the Conflict system into what it is today.