A long journey to back to the start; yet very different Pt2
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- Created: Friday, 08 June 2018 14:22
- Written by Super User
So last post I talked about the old guard games where character build was somewhat disconnected from the resolution system. This had the benefit of allowing players more build control, to make the character they wanted, without changing the odds in a real way. That changed, players wanted their build to have an effect on the game in more direct ways, and that led to the slow growth.