Zombie Golf -- Changes and Prep for a Kickstarter
- Details
- Created: Friday, 08 March 2019 03:53
- Written by Super User
A little story of an unplanned CON...
So I went to PAX Unplugged this year thanx to the urging of a friend, and it was a good call. I went to several panels hosted by folks in every aspect of the industry, from CEO's of large companies to small Kickstarter based ones. one of the things they all said was make your first Kickstarter product one that's easy to fulfil orders. Such a product lets you complete the kickstarter successfully, even when you hit the inevitable bump or road block.
I took these words to heart, I want my first kickstarter to be as big a success as my last one, I want to do this right so everyone who wants to can play my games. So after discussions and game playing with my friends, a decision was made. Rather than kickstart Panic: The Bad SciFi Movie Board Game first, which had lots of parts and complexities from a fulfillment perspective, it made sense to kickstart Zombie Golf first. So Below is a card and some info about zombie golf.
Zombie golf is a card/dice game based on this simple premise:
All the Frustration of Golf. All the Satisfaction of Killing Zombies.
Up to 4 Players are on a golf course playing 3 ,6, or 9 holes, while being attacked by zombies after every swing. The goal is to win the bet: Who is the best golfer in the apocalypse.
There are 4 types of zombies; Walkers, Shamblers, Runners and Biters, each with their own special way to mess up your golf game. When you hit into a hazard you gain frustration, too much and you quit. To many wounds and you quit. Yet there are trophies for the longest drive, holes in one, first on the green and winning the hole. These trophies help your golf game and lower your frustration so you can win the bet, and be the best golfer in the zombie apocalypse.
More articles and such coming soon, but for now here is a picture of the Brenda zombie...