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RPI Roll20 Games

A List of all Games RPI is running on Roll 20.

  Links to the games .

Iron Kingdoms An Ancient Dark Awakens

 

Weird War 1 - A Shattered World

A long journey to back to the start; yet very different

Hello,

So back in 2005 I released StrikeForce:2136 using the Rev A conflict system.  After its release I learned, learned, and discovered of many of the things about my system that would quite simply be a barrier to many players picking it up and playing it.  Some of these things were the art, the writing, the layout and the fact I did it in 3 books.  However the many comments  and play sessions with new players after the release showed me something was missing.  I had player Rev A so much and not PLAYED enough new RPG's that I missed the change in what players were looking for in an RPG.  This is a short discussion on what I found and how it changed the Conflict system into what it is today.

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Prologue -- New Pieces On the Board

Deuce had left the Free City of Paravon, obviously in a hurry (not the first time), just a few moments ahead of the City Guard.  The woman had betrayed him; and done it with style.  Her wedding to the duke was days away now, duce under suspicion of theft and a posible murder.  Deuce had to grin, she had played him like a

Read more: Prologue -- New Pieces On the Board

Designer Diaries - Panic Playtest Weekend

2 Play Tests Weekend

Play Test 1: Saturday

So on Saturday I was able to play Panic with a buddy, we'll call him Ron (its his name), and his son Sean.  Sean wanted to watch us play so it was my first 2 player game with the new design.  It went awesome.  Ron won with 78 minutes or Screen time to my 68, he won with 2 excellent moves, 1 I had sabotaged a scene to a 50+ target.  Sean rolled for Ron and got a 37 on 1 die.  Then He rerolled 2 dice using his special skill, and got 17 more Plus the 6 he had just what he needed to get 15 minutes for the scene and killing a virus.  The second thing Ron did was ending the game early using the Self Destruct special effect.  I sabotaged the scene to only a 30, he rolled well and made it, then rolled to try and end the game this turn, rolled a 9 (2d10) and re-rolled again, getting a 14 and ending the game after my last scene.  I failed that roll (it was ugly highest die was 6 after the re-roll of 4 dice).  

So Ron came out ahead and was the star of the show.

Read more: Designer Diaries - Panic Playtest Weekend