At RolePlayers Ink, we believe that the best way to play a character is to develop that character in relation to its setting. RPI has created the Conflict Gaming system to allow players to develop a character that has been grown and shaped by the role playing events that character has experienced. The Conflict Gaming System uses percentile dice to create wider possible outcomes. The Conflict system is designed to make each player ask “What Matters” to their characters as they move forward through the setting. The Unified Gaming System includes: | Combat systems for High Tech, Melee, Low tech, Psi and Magical weapons Creation toolset for Weapons, Equipment, Spells, and PsiPowers Full range of Technology and Magical equipment combat rules Complete skill use and character growth rules | |
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RPG Systems
( 3 items )
At Role Players Ink, we believe that the best way to play a character is to develop that character in relation to its setting. RPI has created the Conflict Gaming system to allow players to develop a character that has been grown and shaped by the role playing events that character has experienced. The Conflict Gaming System uses percentile dice to create wider possible outcomes. The Conflict system is designed to make each player ask “What Matters” to their characters as they move forward through the setting. The Conflict Gaming System includes: - Combat systems for High Tech, Melee, Low tech, Psi and Magical weapons
- Creation toolset for Weapons, Equipment, Spells, and PsiPowers
- Full range of Technology and Magical equipment combat rules
- Complete skill use and character growth rules.
- Character passion and attitude systrem that lets players define their characters.
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Fantasy
( 1 items )
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