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Total: 3 results found.

1. The Conflict Toolset
(No Brakes Blog/The No Brakes Theory)
... cross between old ADnD and 1st ed Traveller.  The mechanic was main skill ranks  multiplied by the subskills.  It resulted in huge numbers and great stories because the players were invested in the characters ...
... a baseline value that does not exceed 200, while allowing the GM to create opposition that is challenging and not full of bullshit numbers that drive the players crazy. Rev A was a wreck of math and simulationist ...
3. Strikeforce:2136 Rev B PlayTest
(Published Games/StrfikeForce RPG)
... system to the high quality players expect in today's market. We have redone the systems math to eliminate the HUGE numbers that Rev A could create at higher ranks. Character Gen has been revamped ...
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