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Total: 4 results found.

1. The Conflict Toolset
(No Brakes Blog/The No Brakes Theory)
... and the world.   But you needed a calculator at the table and the combat systems were a mess of formulas and charts.  It did not flow unless I ran it and had the knowledge of how to make it work. rev B ...
... crazy, main and subskills in the 500 -2000 range.  Everyone had a calculator and the die rolls meant almost nothing after the second rank.  The game was AWESOME at telling combat stories, and letting players ...
3. The System is in Flux
(Published Games/StrfikeForce RPG)
So thanx to a ton of good feedback and a very supportive play-test group a lot has changed in REV B.  The major change is to the core mechanic and Combat, making the system both positive and faster than ...
4. Strikeforce:2136 Rev B PlayTest
(Published Games/StrfikeForce RPG)
... into 1. Comprehensive details on the world of 2136 and the System. Using multiple skill values to overcome opposition has been streamlined and now has a name; SkillSets Combat has been streamlined; ...
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